package com.arrogames.rgblabyrinth.game.graphics {
	import com.arrogames.rgblabyrinth.AssetManager;
	
	import starling.display.Image;
	import starling.textures.Texture;
	
	public class Start extends Image {
		
		public function Start() {
			var texture:Texture = AssetManager.instance.getTexture("start_spawn");
			super(texture);
			this.pivotX = texture.width/2;
			this.pivotY = texture.height - 32;
		}
	}
}